Abstract
Shologuti has three major component move generation search and evaluation Each components are pretty much necessary though evaluation with its quiescence analysis is the main part which makes each program s play unique To make this game more striking most reliable algorithms and its many supporting aids are used here Main components of the game tree search and pruning are analyzed here and the performance refinements such as aspiration variation search assists like transposition and history table are compared hereThis work is licensed under a Creative Commons Attribution 4.0 International License.
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